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Carriers At War
Carriers At War
RATING: Everyone
RELEASE DATE: June 6, 2007
PUBLISHER: Matrix Games
DEVELOPER:Strategic Studies Group
PRODUCT CODE : MXG183881000724
UPC: 183881000724
File/Download Stats: 152MB = 5h 51m @ 56k / 31m on 640kbps DSL, Satellite or Cable / 13m on 1.5mbps DSL or Cable
Digital Download PC Download ($49.99)
Physical Shipment Plus Download ($59.99)
PC Physical Shipment ($59.99)
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Description


Scratch One Flat Top!…

Your task is clear, Captain, find the enemy carriers, and sink them before they find you. Easy to say…Hard to do! Carriers at War puts you in command of the task forces that battled for supremacy in the Pacific Theater. Take to the high seas and crush your opponent with the mightiest ships in all the world Carriers at War The essence of carrier combat!

You are in charge of commanding carriers with immense amounts of firepower tasked with delivering a knockout blow to the enemy, while avoiding retribution at the hands of a fanatical foe. Carriers at War focuses heavily on carrier fleet command strategy, which requires the player to use all of their naval prowess to best the enemy. Throughout the wide rage of scenarios and campaigns found in Carriers at War, history buffs and strategy fans alike will recognize and enjoy playing though famous engagements including Pearl Harbor, Midway, Coral Sea, Easter Solomons, and more. Carriers at War also features the most ruthless and endlessly challenging AI in any SSG title to-date. Apart from going head to head against a human opponent over the internet or LAN, players will find that the AI in Carriers at War will test the skill of both basic strategy fans and retired admirals alike!

In Carriers at War you must find the enemy carriers before they find you!

Wargamer:“this game ... will end up staying on my hard drive for a long, long time, just as its honored predecessors did”

Out of Eight:”Great for beginners with simple controls and capable automated tactical AI, all-inclusive tutorial, robust editors”

    Game Features
  • Six dramatic historical scenarios: Pearl Harbor, Coral Sea, Midway, Eastern Solomons, Santa Cruz, Philippine Sea
  • Ruthlessly efficient programmable AI
  • Massive battle maps covering millions of square miles
  • Interactive tutorial
  • Dynamic animated combat display
  • Extensive rollover help text
  • Realistic weather modeling
  • Full scenario data, ship, plane and map editor
  • Historically accurate ship and aircraft profiles
  • ... and many more!

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Game Data

  • Complexity: Intermediate
  • Field of Play: Tactical/Operational
  • Historical Period: World War II
  • Unit Scale: Individual Ships/Task forces
  • Game Play: Real Time
  • Players: 1 - 2
  • AI: Yes
  • TCP/IP: Yes
  • PBEM: No
  • Game Editor: Data, Scenario and Map editors
  • Resolution: 1024x768
  • Manual: PDF(Download) & B&W Printed(Physical), 70 pages
 

Requirements

  • Windows ME/2000/XP/Vista
  • Pentium III 800 MHz or Athlon Equivalent required
  • 256 MB RAM
  • 300 MB of Free HDD space
  • DirectX 9.0C or higher
  • GeForce2 or equivalent Graphics Card
  • Display capable of 1024x768 resolution
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