Matrix Games

Genre Search
New Releases
Coming Soon
$19.99 and Under
All Games
Ancients
Age of Muskets
Napoleonics
Civil War
World War I
World War II
Modern
Sci-Fi
Simulations
Strategy
Sports
Ordering Methods

Order online, or
by telephone:
Europe
+35361725061

Payment Methods

Visa, MasterCard, American Express, Discover/Novus, Diners Club, Switch Solo
Also:
European Bank Transfer
Giro
Money Order

How We Ship

International Post International Post
Royal Mail Royal Mail

Conquest Of The Aegean
Conquest Of The Aegean
RATING: Everyone
RELEASE DATE: June 8, 2006
PUBLISHER: Matrix Games
DEVELOPER: Panther Games
PRODUCT CODE : MXG183881000342
UPC: 183881000342
File/Download Stats: v3.0.126 591 MB = 22h 48m @ 56k / 2h 0m on 640kbps DSL, Satellite or Cable / 50m on 1.5mbps DSL or Cable


Digital Download PC Download (£36.99)
Physical Shipment Plus Download (£42.99)
PC Physical Shipment (£42.99)
Watermark Image


Description


When Realism Counts...

Prepare yourself for a wargaming tour-de-force! Conquest of the Aegean is the next generation of the award-winning and revolutionary Airborne Assault series and it takes brigade to corps-level warfare to a whole new level. Realism and accuracy are the watchwords as this pausable continuous time design allows you to command at any echelon, with smart AI subordinates and an incredibly challenging AI.

Conquest of the Aegean takes you to the early years of World War II, to fight over the ancient battlefields of Greece, Crete and even Malta. In the shadows of Mount Olympus in Greece, Allied forces struggle to halt the blitzkrieg German advance. On Crete, beleaguered German paratroopers fight to hold Maleme airfield until reinforcements can arrive. Malta, long a thorn in the side of the Axis, is finally tested against invasion in two hypothetical scenarios.

In addition to a host of new scenarios, Conquest of the Aegean comes with several innovations to allow an even more detailed and realistic recreation of World War II combat. Resupply, while still automated, is now much more realistic as it monitors each unit’s supply line. Mixed-mode movement calculates the actual ground slope of the terrain and allows a realistic modeling of difficult terrain and the limitations on motorized and mechanized movement that it caused. In combination with dditional terrain and altitude types, Conquest of the Aegean can fully model the terrain of Greece, Crete and Malta with unparalleled realism. … and that’s not all!

The Airborne Assault series has revolutionized wargaming with a continuous-time-game-engine that brings military strategy to life in a deeply realistic yet supremely playable game environment.

Play as the Allies in a desperate fight to maintain a foothold on the southern flank of Europe using the mountainous Greek terrain to achieve concealment and surprise. Or fight as the Axis, driving hard achieve a quick victory with minimal losses. Battles in the game cover the Greco-Italian War, the German Invasion of Greece, the German Invasion of Crete, a fictional scenario for the Invasion of Malta by Axis forces, and numerous other "what if" scenarios that will allow you to reshape history.

Discover the most realistic wargame of operational command in World War II ever developed – When realism counts, play Conquest of the Aegean!

Out of Eight: “8/8 [COTA] features real maps, superb tactical AI, and a ton of features to help the player. Conquest of the Aegean is the easiest wargame I’ve played to maneuver around, and it does this without eliminating strategic depth.”

Armchair General: "An outstanding game [...] A must buy..." - 95%

    New Features!
  • Improved AI, Smarter both as an opponent and when executing your orders, including:
  • - Force Allocation
  • - Reaction and Reassessment
  • - Formation code
  • - Retreat code
  • Realistic Resupply System
  • Mixed Mode Movement and Slope Effects
  • New Equipment and Units from Italy, Germany, Greece, Crete, Britain, Australia, New Zealand, Malta and Free France
  • Over 20 new maps!
  • Over 30 new scenarios!
  • Realistic Delay and Withdraw Tasks
  • Exit Tasks
  • Linked Tasks
  • Map Improvements
  • Enhanced Interface, including:
  • - Order of Battle display
  • - Display Tool Bar
  • - New Planning Tools
  • - Message Log and filters
  • - SOP History Log
  • - Enhanced Terrain popup
  • - Improved Data displays
  • Additional Weather Patterns and Detailed Weather Modeling
  • Over 1,000 new Estabs
  • Force List Export/Import
  • Mod-able Victory Messages
  • Mod-able Terrain Key
  • ... and many more!

Screen shot

Screen shot

Screen shot

Screen shot

Screen shot

Screen shot

Screen shot

Screen shot

Screen shot

Screen shot

Screen shot

Screen shot

Screen shot

Screen shot

Game Data

  • Complexity: Intermediate
  • Field of Play: Operational
  • Historical Period: World War II
  • Unit Scale: Companies, Battalions
  • Game Play: Pausable Continuous Time
  • Players: 1 or 2
  • AI: Yes, Either Side
  • TCP/IP: Yes
  • PBEM: No
  • Game Editor: Yes, Map and Scenario Editor
  • Resolution: 1024x768 – 1920x1200
  • Manual: PDF E-Book only, 207 pages
 

Requirements

  • Windows 2000/XP
  • 1 GHz CPU (2 GHz+ Preferred)
  • 512 MB RAM (1 GB Preferred)
  • 32 MB Video Card (64 MB Preferred)
  • 16 bit Sound Card (DirectX 8+ Compatible)
  • 1 GB free, uncompressed Hard Drive space
  • Windows compatible Mouse
  • DirectX 9+
BACK TO TOP MATRIX GAMES STORE ORDER STATUS CHECKOUT/CART CURRENCY CUSTOMER SERVICE SECURITY HELP